Master's Programme in Film and Media - Animation
Artisticness, technology and collaboration are all necessary elements for making animated films. In the programme you will develop your own artistic skills, work in different techniques and participate in projects. The university's many specialisations in film, media, theater and acting give us great opportunities to explore the various professional roles of animation in collaborations and production exercises with students from other specialisations in the school. Our close contact with the industry means that you will meet professional practitioners from the Stockholm animation scene during the education.
Master's Programme i Film and Media with the specialisation Animation
The Master's Programme in Film and Media is a programme for going more in-depth that is also research preparatory and has a common programme structure for all specialisations. In the programme’s theory courses, students are introduced to different perspectives on knowledge, theory, reflection and artistic research methods.
In the lab courses you do projects in animated films or animation exercises such as short films. The projects in the lab courses can be individual or collaborative.
The specialisations also has method courses where you will learn new techniques or methods for doing animation. In the method course you can also develop and deepen your knowledge of the technique your work with, so that you will be challenged and become an even better filmmaker and develop your animation expression.
We also educate with the future in mind, for example how we can use AI and new technologies for a better situation for animators, artists and the society in general.
During the programme you will have many opportunities for interactions across traditional professional boundaries, for example through elective courses that are common to the university’s departments. Here, each student identifies his or her need for further knowledge.
The programme provides you with specialist skills that prepare you for research and for working with animation as for example, a director or an animator in the game, commercial or film industry.
Information
Study period: Planned 31 August 2026–4 June 2028
Education scope: 120 credits
Teaching language: English
Study location: Stockholm
Study pace: 100 %
Subject area: Film and Media
Application period: Planned 1 December 2025–15 January 2026
Course syllabus/programme syllabus:Download